Video devlog of Ambiguous Swording


After the game jam experience, I wanted to make a video to share my journey in making this game in just 96 hours. 

I also tried experimenting with the PNG avatar to at least have something on the screen when there is nothing else going on.

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Comments

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Oooh! The Word Selector bypasses the Adventure Game issue of not knowing what possible words there are! Mmm! Also makes it so testing movement is easy, you can just enumerate all possibilities!

Mind-blown!

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Woo! Dev Vlog!